wavesSUBTRACTIVE

Sawd

Single-oscillator sawtooth subtractive synth with 180+ presets. Warm, aggressive, and ready for anything.

Key Features

waves

DPW Anti-aliased Sawtooth

Discrete-time differentiator with integration for alias-free saw waves at any frequency.

tune

180+ Presets

Massive preset library covering bass, leads, pads, plucks, and everything in between.

filter

Multi-mode Filter

Low-pass, high-pass, band-pass, and notch with resonance — shaped by the classic subtractive signal chain.

build

LITE & PRO Builds

Choose your tier: LITE for essential features, PRO for 7-voice unison, chorus, and advanced modulation.

memory

Blittable Parameters

SawdParameters struct is blittable — zero-allocation parameter updates from gameplay code.

Quick Start

// Load a preset and play
var engine = GetComponent<SawdEngine>();
engine.LoadPreset("Bass_Distorted");
engine.NoteOn(48, 0.9f);  // Low C, hard
engine.SetFilterCutoff(800f);

Why Sawd?

One oscillator, one filter, maximum character. Sawd is the workhorse of the Azimuth collection — a focused subtractive engine that delivers everything you need from a sawtooth synth, with 180+ presets to get started.

Technical Details

Architecture & Performance
  • DPW (Differentiator-Integrator) anti-aliased sawtooth oscillator
  • Multi-mode filter: LP, HP, BP, notch with resonance
  • Blittable SawdParameters struct for zero-allocation updates
  • PRO: 7-voice unison with detune and chorus
  • PRO: Advanced modulation matrix
  • Shares Core lock-free command queue and voice management